Laicasaane

Results 47 issues of Laicasaane

Fixes #21 # How Has This Been Tested? - [x] Rebuild the `Genesis.Shared.dll` and put it in the Genesis package for Unity. Then after the `ExampleUnion` struct is generated, no...

bug

![image](https://user-images.githubusercontent.com/1594982/40669202-9be55460-6390-11e8-8ac3-58ec7a1184e6.png) Members of event aren't highlighted. While they are if the object is delegate.

bug

### What feature or improvement do you think would benefit Files? Currently the title of some tasks are too long while I can't resize the status center thus I'm unable...

feature request
area - status center

Currently this window (I don't know what it's called) will disappear when I open another tab. I find it convenient to have that window always displayed while navigating to and...

enhancement
Navigation
code analysis

Unity 2022.3.14 SpriteDicing 1.10.0 I'm receiving this exception when trying tpo build the atlas. ``` Failed to build diced sprite atlas. System.ArgumentNullException: Value cannot be null. Parameter name: _unity_self at...

bug
help wanted
external

## Bug report #### Bug category - [x] Importer: issues related to the importer behaviours or UI. - [ ] ODIN: issues related to the Odin integration. - [ ]...

Here is the simplified stacktrace: ```cs InvalidOperationException: GetSingleton() requires that exactly one GameSettings exist that match this query, but there are 0. Unity.Entities.EntityQueryImpl.GetSingleton[T] () (at ./Library/PackageCache/[email protected]/Unity.Entities/Iterators/EntityQuery.cs:1447) Unity.Entities.EntityQuery.GetSingleton[T] () (at ./Library/PackageCache/[email protected]/Unity.Entities/Iterators/EntityQuery.cs:2657)...

It is common in game developement to have nested vertical list to ease the workflow of game designers. For example, an seasonal event CSV can have multiple packages, each package...

I'm working on a custom Editor tooling that depends on BakingSheet for intermediate steps. But I've found myself in need of overidding `SheetContainerBase` to support `IProgress` in the async `Bake`...

It's a hassle that we must remember to press Enter before navigating to the next input field so the content of the current field won't be lost.