Laicasaane

Results 71 comments of Laicasaane

![image](https://user-images.githubusercontent.com/1594982/195543078-24bfcd55-12ae-4e6d-8e4b-f72977979415.png) > if there are more than 5 arguments Instead of a hard-coded number, we should have a setting for it. I suggest breaking down arguments list into separated lines...

I think we can compare the total length of the method (the sum of the method name and its arguments) with the width of the Quick Info window to decide...

I personally find it quite confusing, when reading the example code, I just thought of it as switch expression. I suggest we retain the `case` keyword, like the Java code...

@Pzixel I agree. I had suffered from specifying a bunch of type params every time I call complex generic methods. It's very unnatural since anyone would expect the compiler knows...

After making a small library with a handful of structs, I'm totally agree with this proposal. I want to reduce boilerplate code as much as possible for structs.

@BenTalagan Unfortunately, life has caught up to me, now I have other things to worry about. This secret flame has to dim down for now.

Yes I've experienced a "not responding" bug when use Reset.

When I restart VS after experiencing that bug, I see Codist has copied VS theme already.

With the latest beta 5123, the issue didn't occur anymore. However, there is just one minor issue: Codist extensions method color isn't copied from "User Members - Extensions Methods", but...

With Unity 2018 supporting .NET Standard 2.0, I wonder if we could just use the official [dotnet/reactive](https://github.com/dotnet/reactive/) along with the UnityEngineBridge or not?