sims2-4k-ui-patch
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Process RIFF files (*.uiScript) to tweak the loading screens
The loading screens are stored in the base game's ui.package. They are some kind of RIFF file with the .uiScript extension.
$ file *
00000000-499DB772-8DA3ADE7.uiScript: RIFF (little-endian) data
00000000-499DB772-8DA3ADE8.uiScript: RIFF (little-endian) data
00000000-499DB772-8DA3ADE9.uiScript: RIFF (little-endian) data
00000000-499DB772-8DA3ADEA.uiScript: RIFF (little-endian) data
00000000-499DB772-8DA3ADEB.uiScript: RIFF (little-endian) data
00000000-499DB772-8DA3ADEC.uiScript: RIFF (little-endian) data
00000000-499DB772-8DA3ADED.uiScript: RIFF (little-endian) data
RIFF is a container, so if possible, we'll need to find out what format this data is, so we can extract and repack its contents.
Sources
- According to this blog, these are the loading screens.
Current
With the rest of the UI upscaled, they don't look great at the moment:

I think this might be related.