sims2-4k-ui-patch
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Is it working?
Yes and no.
Yes - the theory works, but it's tedious to do right now, especially for all expansion/stuff packs.
No - I had been working on a patcher program, but other life things got in the way. I should pick it back up and get a first version out at some point. Watch this repository for releases! 🔔
It's not perfect, there are some bugs that need further investigation. Hopefully, these can be addressed once this project becomes easy to patch/unpatch.
where is the patcher exe? i only see sims2_4k_ui_patcher.py sorry i don't understand python
Sorry, that's my fault for publishing the README ahead of time. I've created a v0.1.0 release which contains the EXE build for Windows so you can try it out!
thanks and is it possible to make one for 1440p or 1080p? because i play on 1440p and this one makes the UI huge and also maybe it will fix some bugs if it's made for lower resolutions
1440p should be possible in future! For now, we'll focus on getting it right for 4K (200%, double density) and use what we learn from that to support other UI scales.
I've created a new issue so we can track demand → #37 → Be sure to give it a 👍🏼 !
Since you mentioned 1080p, I hadn't thought of fractional scaling, like zooming in 110% or 120%. It probably wouldn't look great since the UI is based on pixels, not vectors. Seems worthy of a future experiment - first, we'll need to see if the game's UI does supports decimal numbers or if it'll crash/corrupt the UI → #38