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How can i Choose init points.

Open 2017hack opened this issue 7 years ago • 7 comments

excuse me, your doc does not describe how to init points, where i can do that? Thanks

2017hack avatar Jan 23 '18 09:01 2017hack

Hi, Steps:

  1. Check the Display Vertices box.
  2. Select the required init points by right clicking the vertices (represented as spheres). You may face issues in selecting the spheres without selecting the edges, this is a bug in Qt's object picker.
  3. Click on the last icon on the toolbar to save. (hover over the icons to get more info)

vikasTmz avatar Jan 23 '18 15:01 vikasTmz

1,i have Checked the Display Vertices box 2, where i can see the vertices ? i click on many vertices on the satellite and save, but the result points are all the same, please help!

2017hack avatar Jan 24 '18 03:01 2017hack

  1. Display the vertices screenshot from 2018-01-24 10 19 03

  2. Select required points screenshot from 2018-01-24 10 20 59

  3. Save the init points.

i click on many vertices on the satellite and save, but the result points are all the same, please help!

Let me look into this.

vikasTmz avatar Jan 24 '18 04:01 vikasTmz

1, i import teabox.cao, like below 3 2, Then, when i checked the Display Vertices box, it display below, the sphere is very big, 4 3, i don't know at this time how can i choose point,

Thanks for your help!

2017hack avatar Jan 24 '18 08:01 2017hack

My environment is on mac with QT 5.9.1

2017hack avatar Jan 24 '18 08:01 2017hack

now i have adjusted the sphere size and display normally, but i can't Select required points, the red sphere cannot turn into red one. i am confused about this

2017hack avatar Jan 25 '18 06:01 2017hack

Sorry for the late response.

now i have adjusted the sphere size and display normally,

Thanks for pointing this out, this was a bug.

but i can't Select required points, the red sphere cannot turn into red one. i am confused about this

Could you elaborate this? There is a bug (or needs an improvement) with Qt's Object Picker. The selected entities are ignored sometimes (issue with the ray cast algo I suppose), thus it takes a couple of tries for Qobjectpicker to detect the selected entity.

vikasTmz avatar Feb 19 '18 07:02 vikasTmz