go-tiled
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Added rudimentary hexagonal renderer
This is very simplistic, and due to the limited rendering order options at the moment it has some visual artifacts. However it does render things in a reasonable manner to the screen.
Can you add some small sample map to test this with?
I've pushed a map, which made me realise that I'd only done the Y orientation. There are some caveats here, and this is very simplistic, but hopefully sufficient to start with.
Hey - just pinging this PR to see if theres anything more you'd like me to do to hopefully get it merged?
I had not yet time to test it, will do it soon