starfield-mod-loader
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Mod loader freezes up when extremely large files are added
Added the "8k planets" mod (link: https://www.nexusmods.com/starfield/mods/1845) via the mod loader and while it DID work, the application froze up for a solid 5 minutes and I wasn't sure if it crashed or not. Task manager indicated it was still pulling data from storage though.
Since it worked in the end it's not really a bug, but I would like some peace of mind in knowing if the application is crashing or not. Some kind of indicator status or flag when an extremely large file is being added.
Thanks for the report. This should now be fixed in the latest version. Loading times for larger mods should now also be improved overall.