pygamess
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UnicodeDecodeError on pip install
There is yet another Windows compatibility issue that I never would have noticed. Since June, your readme.md
file has included a citation using Japanese (I guess?) characters. It turns out that this causes pip to crash on Windows when running setup.py
, because for some unintelligible reason, Windows hasn't set their default encoding to unicode yet. I never would have noticed because pip was smart enough to keep trying older versions until it got to before the citation, in version 0.6.3.
I'm not in a position to test it, but I strongly believe changing your open()
line in setup.py
to explicitly set the encoding with the optional argument encoding="utf8"
will resolve this particular problem. See the following link: https://stackoverflow.com/questions/9233027/unicodedecodeerror-charmap-codec-cant-decode-byte-x-in-position-y-character