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Beast Weapons

Open TechpriestFL opened this issue 7 months ago • 0 comments

Beast Components, the attacks have incorrect damage. For example the Bite attack shows damage of 2d8+30d6+2d4+2d3+2d2+4. When you edit the component there are a long list of "damage add" in the Changes tab. I cannot delete the extra ones to get down to the 4d6 I was wanting. I also noted that each time I opened and closed the item it added another group of attributes. The new ones can be deleted, but the originals cannot. I checked Bite, Claw, Tail Slap, Gore, Slam and Sting and they are the same.

As a work around I added the Bayonet item and renamed it then adjusted the damage.

TechpriestFL avatar Jul 07 '24 19:07 TechpriestFL