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[meta] Master Plan

Open kvark opened this issue 8 years ago • 0 comments

  • [x] Level loading
  • [x] Vehicle loading
    • [x] base model
    • [x] physical bounds
    • [x] wheels
    • [x] items
  • [ ] Rendering
    • [x] base ray casting
    • [x] custom double level trace
    • [x] smooth vertical slopes
    • [x] true shadows
    • [x] water
  • [ ] World simulation
    • [ ] season change
    • [ ] Creatures
      • [ ] bugs
      • [ ] flies
      • [ ] fish
    • [ ] special locations
  • [ ] Vehicle simulation
    • [x] basic movement
    • [x] spring force
    • [x] collision impulses
    • [ ] landscape mapping
    • [ ] double layer transition
    • [x] jumps & rolls
  • [ ] Particle systems
    • [ ] base framework
    • [ ] dust
    • [ ] missile trace
    • [ ] teleport
  • [ ] Opponent AI
    • [x] don't get stuck
    • [ ] standard paths

kvark avatar Jul 04 '16 12:07 kvark