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Node not found "../Control"

Open salvob41 opened this issue 6 years ago • 4 comments

When clicking on the FSM node, and clicking on the FSMNode. It shows for every State and Transitions created in the output Node not found: ../Control

It works anyway, but this error in the output, I am sure it wants to tell us something.

I am using Godot3.0.2 in a macOSX 10.13.4

here an example of the error image

salvob41 avatar Apr 21 '18 18:04 salvob41

Thank you for the report, I will look into it soon :)

kubecz3k avatar Apr 21 '18 18:04 kubecz3k

Do you have any idea what this could be? And why this happens? Can you reproduce the issue? I saw another closed issue here #13 , but it seems that the problem was in his side. I keep getting this error for every project I make. Especially when I move things around.

salvob41 avatar May 17 '18 12:05 salvob41

hello, yes I can reproduce the issue, I even fixed it locally but after some time (I'm usually testing for some time before push) I encourage another 'more real' issue. Basically when I was converting plugin from godot 2 to 3 some redundant info has been saved inside one of the tscn. Sorry for not fixing this yet

kubecz3k avatar May 17 '18 14:05 kubecz3k

Just wanted to add that this is still broken with the latest from master. And also that the UI seems to be broken as well:

screen shot 2018-12-25 at 4 21 50 pm

I can't see, access, or drag any of the states or transitions.

drock07 avatar Dec 25 '18 21:12 drock07