suika2
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The first-class development software for visual novel creation in the 2020s and beyond. Also known as "Polaris Engine".
Suika2
Suika2
is a portable visual novel game engine that runs on Windows, Mac, iOS and Android.
You can produce impressive visual novels using Suika2
- and have fun doing it too!
Demo
Portability
In a strict sense, Suika2 runs on Windows, Mac, Web browsers, iPhone, iPad, Android, Linux, FreeBSD and NetBSD.
Suika2 consists of a platform independent part and a hardware abstraction layer (HAL). The platform independent part is written in ANSI C. HALs are currently written in C, Objective-C and Java.
If you want to port Suika2 to a new target platform, it is only necessary to write a HAL.
Suika2 Pro for Creators
Suika2 Pro for Creators
is a visual development tool for Windows and Mac.
Contribution
Please submit issues light-heartedly - any and all feedback is welcome. Pull requests that correct my English are especially welcome.
Prebuilt Binary
Download the binary from the official web site.
Build from Source
See build/README.md
License
This software is released under the MIT license.
You can redistribute this software commercially.
See COPYING
.
Usage
-
On Windows:
- Download the zip file from the official web site and extract it.
- Open
suika2
folder in Explorer. - Open
suika.exe
application.
-
On Mac:
- Download the zip file from the official web site and extract it.
- Open
suika2
folder in Finder. - Copy
suika
application inmac.dmg
tosuika2
folder. - Open
suika
application insuika2
folder.
-
On iPhone/iPad:
- Build from source code using Xcode. See
build/README.md
- Build from source code using Xcode. See
-
On Android:
- Sample game is available on Google Play. See the official web site
- To make your own game, you have to build from source code using Android Studio. See
build/README.md
-
On Linux/FreeBSD/NetBSD:
- Build from source code. See
build/README.md
- Build from source code. See
Manuals
What does "suika" mean?
It means "watermelon" in Japanese.