KSYLive_iOS
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RTMP broadcasting when the app goes in background
Thank you so much for your great library. I tried to use it to make a live streaming: it works properly.
The moment the app goes into the background, however, the RTMP stream stops. What can I do to make the streaming continue even when the app goes in the background? When recording events, it is essential that the streaming is not accidentally interrupted by a phone call or another app.
Thank you for your support.
This is my code:
#import "net_informaticalibera_test_rmtpclient_RMTPBroadcastNativeImpl.h"
#import <GPUImage/GPUImage.h>
#import <libksygpulive/KSYGPUStreamerKit.h>
#import "CodenameOne_GLViewController.h"
#import "cn1_globals.h"
#import "com_codename1_io_Log.h"
#import "com_codename1_ui_CN.h"
@implementation net_informaticalibera_test_rmtpclient_RMTPBroadcastNativeImpl
KSYGPUStreamerKit* kit = nil;
NSURL* url = nil;
UIView* myView = nil;
-(void)startBroadcast{
dispatch_sync(dispatch_get_main_queue(), ^{
NSLog(@"Value of url = %@", url.absoluteString);
[kit.streamerBase startStream:url];
});
}
-(void)switchCamera{
dispatch_sync(dispatch_get_main_queue(), ^{
[kit switchCamera];
});
}
-(void*)getCameraPreview:(NSString*)param{
dispatch_sync(dispatch_get_main_queue(), ^{
[[UIApplication sharedApplication] setIdleTimerDisabled:YES];
url = [[NSURL alloc] initWithString:param];
CGSize size = [UIScreen mainScreen].bounds.size;
myView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, size.width, size.height)];
kit = [[KSYGPUStreamerKit alloc] initWithDefaultCfg];
[kit startPreview:myView];
});
return myView;
}
-(void)stopBroadcast{
dispatch_sync(dispatch_get_main_queue(), ^{
[kit.streamerBase stopStream];
});
}
-(BOOL)isSupported{
return YES;
}
@end
hello, have you found the solution for this? I just met this issue :D Tks
@ducbm-belive No, I didn't find a solution