krychu

Results 22 comments of krychu

aH! one thing, there was still the problem with the BackSpace name in sfml.pyx and declkey.pxd. Changing BackSpace to Back fixed the problem.

@i5ik thanks a lot! It'd be great to have it listed here. Would it fit better in `graphics (2d)`?

good catch yes 👍 I'll prep a PR. Thanks for reporting. How's your game going? Are you using wfc with any success? :)

oh nice! great to hear it's useful. Nice about TCL bindings, I can link to that in the docs when I update them next time. I'm currently testing various custom...

Thanks, you're right the purpose is not clear. This setting wraps the input image horizontally and vertically - as if you placed copies of the input image on a grid....

>This line was causing it to crash: https://github.com/ggcrunchy/solar2d-plugins/blob/master/wfc/shared/wfc.h#L816 >So far as I can tell, the cell count is unnecessary in the allocation. (It was giving something like 750 MB totals...

>The gotos here were causing Xcode to complain about scopes: https://github.com/ggcrunchy/solar2d-plugins/blob/master/wfc/shared/wfc.h#L1209 (I tried that before Visual Studio, but suspect the same issue would arise.) >So I just moved the variables...

>To avoid an intermediate copy I allowed an image to be passed in to output_image: https://github.com/ggcrunchy/solar2d-plugins/blob/master/wfc/shared/wfc.h#L606. (I supply the space from somewhere else.) looks good

>I used an alternate RNG that wouldn't stomp on rand(): https://github.com/ggcrunchy/solar2d-plugins/blob/master/wfc/shared/wfc.h#L1044 The user should now ideally call `wfc_srand` right? Shouldn't we call `wfc_srand(time(NULL), time(NULL))` here: https://github.com/ggcrunchy/solar2d-plugins/blob/master/wfc/shared/wfc.h#L1128? It would not impact...

Thanks for creating the plugin. I'll be happy to link to it from the main doc. @ggcrunchy would you be so kind to create PR with your changes? I'd be...