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System Shock won't boot on my rg351p running arkos

Open YeebsIII opened this issue 2 years ago • 1 comments

Log:log.txt

ERROR: ld.so: object '/roms/ports/AnberPorts/lib32/libGL.so.1' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. librga:RGA_GET_VERSION:4.00,4.000000 ctx=0x5591cdd180,ctx->rgaFd=4 00:41:16 INFO Shock.c:93: Logger initialized 00:41:16 INFO InitMac.c:45: Starting Shockolate 0.7.8-g7da4d1be 00:41:16 WARN resfile.c:144: ResOpenResFile: can't open file: res/data/cybstrng.res 00:41:16 WARN resfile.c:144: ResOpenResFile: can't open file: res/data/gamescr.res 00:41:16 WARN resfile.c:144: ResOpenResFile: can't open file: res/data/mfdart.res 00:41:16 WARN resfile.c:144: ResOpenResFile: can't open file: res/data/obj3d.res 00:41:16 WARN resfile.c:144: ResOpenResFile: can't open file: res/data/citmat.res 00:41:16 WARN resfile.c:144: ResOpenResFile: can't open file: res/data/digifx.res 00:41:16 WARN refacc.c:458: RefCheckRef: id $268 is not a compound resource 00:41:16 ERROR refacc.c:145: RefGet: No valid ref!

YeebsIII avatar Sep 14 '21 05:09 YeebsIII

After a fresh install of both AnberPorts and System Shock, I added the data and sound folders from SS enhanced and the dos port and got this log file:log.txt

When I launch the game, it shows a black screen with a blinking cursor while the intro sound plays. You can exit the intro and get to the title screen, but the screen is blank the entire time.

ERROR: ld.so: object '/roms/ports/AnberPorts/lib32/libGL.so.1' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. librga:RGA_GET_VERSION:4.00,4.000000 ctx=0x55bfaec180,ctx->rgaFd=4 03:51:38 INFO Shock.c:93: Logger initialized 03:51:38 INFO InitMac.c:45: Starting Shockolate 0.7.8-g7da4d1be error: XDG_RUNTIME_DIR not set in the environment. 03:51:38 INFO Shock.c:187: Setting up screen and render contexts 03:51:38 INFO SDLSound.c:37: Opened Music Stream, deviceID 2, freq 48000, size 8192, format 32784, channels 2, samples 2048 03:51:38 ERROR SDLSound.c:45: snd_start_digital: Couldn't open audio device 03:51:38 INFO Xmi.c:738: Creating FluidSynth MIDI device 03:51:38 INFO Xmi.c:745: Opening MIDI device using output 0 fluidsynth: error: Unable to open file "res/No SoundFonts found" fluidsynth: error: Couldn't load soundfont file fluidsynth: error: Failed to load SoundFont "res/No SoundFonts found" 03:51:38 WARN MusicDevice.c:1045: cannot load res/No SoundFonts found for FluidSynth

** (process:545): CRITICAL **: 03:51:38.775: delete_fluid_settings: assertion 'settings != NULL' failed 03:51:38 WARN Xmi.c:753: Using dummy MIDI driver 03:51:38 INFO Shock.c:247: Gamma LUT init'ed 03:51:38 INFO Shock.c:130: Showing splash screen 03:51:38 INFO fullscrn.c:241: Changing screen mode to 480 x 320 03:51:38 INFO ShockBitmap.c:41: ChangeScreenSize 03:51:38 INFO cutsloop.c:297: Playing Cutscene 0 03:51:39 INFO Xmi.c:144: Reading XMI res/sound/sblaster/titloop.xmi 03:51:39 INFO Xmi.c:248: NumTracks: 1 03:51:39 INFO Xmi.c:441: Set Sound Blaster mode 03:51:39 INFO Shock.c:140: Showing main menu, starting game loop 03:51:39 WARN resfile.c:219: ResCloseFile: filenum 0 not in use 03:53:36 INFO Xmi.c:144: Reading XMI res/sound/sblaster/titloop.xmi 03:53:36 INFO Xmi.c:248: NumTracks: 1 03:53:36 INFO Xmi.c:441: Set Sound Blaster mode 03:53:51 INFO setup.c:913: New Journey 03:53:54 INFO setup.c:913: New Journey

YeebsIII avatar Sep 17 '21 07:09 YeebsIII