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ApngDrawable for android, high efficiency, low memory

ApngDrawable

ApngDrawable for android, high efficiency, low memory

Performance

Play three times with blued.png(750*1334)

Initial Version:

After optimized, memory is very stable and CPU occupancy is also reduced.

Usage

	// Init ApngLoader
	ApngLoader.init(this);

	// Load a apng to imageView
	// ImageView scaleType support CENTER_INSIDE/CENTER_CROP/FIT_XY, and default FIT_XY
	String apngUri = ApngImageUtils.Scheme.ASSETS.wrap(assetName);
	ApngLoader.loadImage(apngUri, imageView, null);

Dependencies

Note

Support Android Api19(4.4) and later

License

Copyright 2017.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.