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Latest bullet3 submodule

Open max-sym opened this issue 2 years ago • 5 comments

Resuming https://github.com/kripken/ammo.js/pull/366 Bullet 3 has more functionality so would be great to update it.

Thanks @Zentropivity for laying the beginning for it, saved so much time.

I don't have much experience in C++, cmake etc. including this repo so would need help from someone already familiar with those things to finally push this forward 🚀

  • [X] Make first build work
  • [ ] Check IDL for anything missing
  • [ ] What should we do about file size?
  • [ ] Make sure all examples work
  • [ ] Tests pass
  • [ ] Final build

Let's go!

max-sym avatar Apr 27 '23 09:04 max-sym

Hi i test this version all work on PHY i don't try soft body.

lo-th avatar Sep 20 '23 06:09 lo-th

So, Is Kripken still alive?

sdarpeng avatar Oct 01 '23 09:10 sdarpeng

@sdarpeng I don't have time to finish the PR, but feel free to contribute yourself :)

max-sym avatar Oct 01 '23 09:10 max-sym

I am newbie. I've got headache with ammo.js....it is too hard for me.

sdarpeng avatar Oct 01 '23 20:10 sdarpeng

Hi i test this version all work on PHY i don't try soft body.

I am studying lo-th's phy. And I found you made a special drag controller with orbit controller. So I am trying to write this 'superDragControls' class by myself.

here it is.

sdarpeng avatar Oct 01 '23 20:10 sdarpeng