ammo.js
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the setLinearVelocity for btKinematicCharacterController is not exposed
Hi,
the physic body from btKinematicCharacterController cant setLinearVelocity,
if I want to do double jump or the recoil force
thanks
I dont think the character controller has an actual btRigidBody... is use a ghost object in the physics world.
btPairCachingGhostObject* m_ghostObject;
So if you wanted to HIJACK the ghost object and do what need with that.