Kevin Ring
Kevin Ring
Thanks for the report @darcyvdd. Can you share a minimal project with us to demonstrate this problem?
@joseph-kaile this is the issue we talked about on the call today. There is likely an API somewhere in UE to get the DPI scaling factor, the equivalent of [devicePixelRatio](https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio)...
Hi @UnrealVistas, this issue is more to "investigate/explore" than to implement anything concrete. If you can tell us a bit about what problem you're running into that you think this...
I think it may be possible. I haven't used the Georeference plugin much, but I think that as long as you set the Georeference plugin and the CesiumGeoreference to the...
It looks like the world partition system has a number of plug-in points that _might_ allow us to make it work in a globe coordinate system, rather than the 2D...
A couple of people in the community forum have asked for the ability to create sublevels at runtime, rather than at Editor time. It's worth considering this when we next...
This looks great, let's get it merged.
Yep I'll review the code and UI (both look good at a glance). Please remove the logging.
Would it be possible to put all of this code in CesiumEditor instead of CesiumRuntime? It might be more trouble than it's worth, but at a glance it looks like...
> One last thing that bugs me (far more than it should) is that the "Place Georeference Origin Here" button is still shown as the last component, even though it...