Kevin Ring

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Sounds good @demonixis. Please open a PR with that change, we'll throw it at our CI system, and then you can test out the build it produces. If it works,...

Yep, main is perfect.

I've updated this branch to support orthographic Editor viewports, too, using the cesium-native change in CesiumGS/cesium-native#1135. Unreal orthographic views seem really inflexible, though. It doesn't support arbitrary orthographic views, only...

If you try the orthographic views, note that they default to "Wireframe" and that the "Lit" mode doesn't work, seemingly due to a lack of HDR support in the orthographic...

It has not been implemented yet @LightPig1995, that's why the issue is still open.