Kevin Ring

Results 575 comments of Kevin Ring

Thanks @newpeople123! Do we have a signed Contributor License Agreement from you already? https://github.com/CesiumGS/community/tree/main/CLAs

Here's another Unreal plugin with the same problem: https://github.com/getnamo/SocketIOClient-Unreal/issues/402

This has come up a lot: * https://forums.unrealengine.com/t/ios-crash-on-std-string-allocation/666202 * https://forums.unrealengine.com/t/ios-crash-on-launch-arm64-distribution-build/356199/10 * https://forums.unrealengine.com/t/weird-behavior-with-std-stringstream-on-iphone-xs/442352/10 (with a link to some code with a possible workaround, involving using a string with an allocator in...

Kicking this around in my head over the weekend, I almost had myself convinced that it's impossible to solve. If there's any possibility of the constructor of std::string (or anything)...

It worked! If I open up `Intermediate/ProjectFiles/dev (IOS).xcodeproj/project.pbxproj` and shortly after `/* Generate dsym for archive, and strip */` change the `shellScript` line to comment out the strip command: ```...

New workaround posted here: https://community.cesium.com/t/solved-ios-apps-distributed-to-the-app-store-crash/29401/6?u=kevin_ring Use that instead of commenting out the `strip` line like I did in the post above.

@playerzzz I recently removed that because it was very outdated, but forgot to remove the link to it. The best way to learn how to package the plugin is to...

The second community forum thread linked above turned out to be a problem with the tileset, not a problem with Cesium for Unreal. I've posted a message in the first...

We don't have a Vision Pro, but we welcome a pull request that adds support if you're up for it!