Kevin Ring

Results 385 comments of Kevin Ring

https://github.com/CesiumGS/cesium/pull/10302 has a diagram showing the difference in transformation order between i3dm and `EXT_mesh_gpu_instancing`.

Barring someone coming up with a better idea, I think the best approach for cesium-native will be the one described as `Ancestor geometry, clipped on the CPU`. Clipping on the...

My current thinking is that we should just hide `Tile` from the public interface entirely. At this point I think only `IPrepareRendererResources` uses it, and we should be able to...

> Should I just give it a try and see whether Tile can be removed? 👍 > If yes: We occasionally talked about a "private Impl namespace", and in some...

After having it on the back-burner for awhile, we're starting to look into this again, because an important customer wants to consume cesium-native via Conan. After spending lots of time...

From @Samulus: > I would also prioritize ninja compatibility in that list because it's literally 2-10x faster than nmake on Windows (which is perfect for our windows CI) > Try...

The old threading.md was really old and completely wrong. We really should have an updated version, though, so I'll change this issue to request that.

@baothientran asked me to write up how this might be done for quantized-mesh / layer.json in the context of the refactored content loading (#508, #510, #511, #512). To create child...

(I originally opened this PR editing the `lib/mock-ajax.js`. Oops. It's now correctly editing `src/boot.js`.)