Zilon_Roguelike icon indicating copy to clipboard operation
Zilon_Roguelike copied to clipboard

Survival roguelike game with huge world generation.

Results 100 Zilon_Roguelike issues
Sort by recently updated
recently updated
newest added

Try to use package `https://github.com/FortuneN/FineCodeCoverage` to see coverage in Visual Studio Community.

code improvement
core

Try to use package `https://github.com/mminer/consolation` to siplify debug in build.

code improvement
client

**Problem** There is no method to see difference between looted (means empty) chests and opened (have no closed locks). Now we change isualization after clock on chestview model. But bots...

enhancement
core
release-significant

https://keepachangelog.com/en/1.0.0/

documentarium
continuous integration

https://fossa.com/ It handles dependesies of the project

question
code improvement
core

There is interesting lib https://github.com/MisterJames/GenFu It allow to generate random data for tests. This can help to catch bugs unknow bu unit/specs tests.

question
code improvement
core

**Problem** The player person can get food, water and currently most useful med-kids from: - Monsters by killing. In the start of the game it is very risky way. Because...

enhancement
core
release-significant

Сейчас в карте HexMap есть наработки по загрузке карты по сегментам. Но предполагается, что всегда будет использовать один сегмент. Нужно доделать сегментную загрузку. Это позволит сократить используемую память. Сделать бенчи...

good first issue
code improvement
core

**Problem** Bots does not select nearby un-explored node. **Solution** Sort unknown nodes then select it to explore.

enhancement
core

**Problem** In autoplay mode and in tests bots can loot monsters. Sometimes the player person creatad with no armor. A armor may be found via loot but the bots does...

enhancement
core