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Crash on startup partway through tutorial
Hey this is using the unminified js in Chrome 98. For context I have so far skipped the characters and scenes sections of the tutorial, instead jumping to "Making the adventure" and completing that. Perhaps the lack of background on the main screen is what's causing this issue. I'll confirm soon, just want to get my issue out early.
jsgam.js:73387 DragonBones: 5.7.000
Website: http://dragonbones.com/
Source and Demo: https://github.com/DragonBones/
jsgam.js:91091 JSGAM 5.1.0d https://github.com/kreezii/jsgam
jsgam.js:4301
PixiJS 5.3.3 - ✰ WebGL 2 ✰ http://www.pixijs.com/ ♥♥♥
jsgam.js:17980 Uncaught Error: Texture Error: frame does not fit inside the base Texture dimensions: X: 740 + 346 = 1086 > 1024 or Y: 0 + 158 = 158 > 1024
at Texture.set (jsgam.js:17980:15)
at new Texture (jsgam.js:17639:19)
at new BitmapFont (jsgam.js:41675:18)
at Function.BitmapFont.install (jsgam.js:41748:16)
at completed (jsgam.js:42830:42)
at MiniSignal.dispatch (jsgam.js:27865:18)
at jsgam.js:30207:34
at next (jsgam.js:27998:9)
at GameLoader.howlerMiddleware (jsgam.js:60985:14)
at jsgam.js:30205:10
Note that in Firefox, the same code results in a different issue:
Uncaught TypeError: parsedUrl is undefined
_prepareUrl https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:30108
add https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:29946
addFiles https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:61082
load https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:90591
dispatch https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:27865
_onComplete https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:30184
_onLoad https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:30222
next https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:27998
howlerMiddleware https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:60985
_onLoad https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:30205
eachSeries https://cdn.jsdelivr.net/npm/jsgam@latest/dist/jsgam.js:28006
jsgam.js:30108:9