dsda-doom
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This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
👋 just a heads up that dump project has been unmaintained for quite some time and now it is archived. relates to https://github.com/Homebrew/homebrew-core/pull/168144
This is the same PR as #461, but moved out of my main branch. The initial intent was to make it easier to create a Flatpak package, but this change...
A toggle is added to the 'automap' section of the options menu. (No key binding is added.) When the full automap cheat is used, this feature shows a trail of...
When using a custom resolution with an aspect ratio not found in the settings, the weapon sprite is rendered away from the bottom of the window. This PR keeps the...
useful for symbols such as ()
If the sector height is 0 and the floor is a skytexture, then in the bottom texture a sky hack would be drawn I cant seem to figure out why...
Had a couple of crashes with the latest version of DSDA DOOM. Here is the crash log from Event Viewer: Faulting application name: dsda-doom.exe, version: 0.0.0.0, time stamp: 0x671ba5e5 Faulting...
The port needs to update to support ID Software's new ID21 mod standerd.
System specs: 4090 I714700KF MSI MAG TOMAHAWK Z790 WiFi This issue only affects DSDA DOOM. Both 565.90 and 566.03 exhibit the issue. If you revert back to 561.09, the issue...
Loading savegames with version 28.1 works if the created by the same version. Loading my savegame resulst in dsda segfaulting. Tried this with version 28.1 in Debian an the Windows...