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Automap aliasing (?) issue

Open observeroftime01 opened this issue 1 year ago • 3 comments

I would hop on discord and ask the question there, but I don't have a discord account but I do have a github account, so here goes nothing (even if it will ultimately be a waste of time because of something in my config or what have you):

Necessary details:

Command line parameter using dsda-doom-0.27.5

"./dsda-doom.exe" -iwad "DOOM2.WAD" -file "10X10.wad"

System Summary
Operating System
	Windows 10 Pro 64-bit
CPU
	Intel Core i5 6300U @ 2.40GHz	40 °C
	Skylake-U/Y 14nm Technology
RAM
	8.00GB Dual-Channel DDR3 (14-17-17-40)
Motherboard
	Microsoft Corporation Surface Book (U3E1)
Graphics
	VVX14P048M00 (3000x2000@60Hz)
	Intel HD Graphics 520 (Microsoft)
Storage
	119GB SAMSUNG MZFLV128HCGR-000MV (Unknown (SSD))
Audio
	Realtek High Definition Audio(SST)
dsda-doom.cfg
# Doom config file
# Format:
# variable   value

# System settings
process_priority                0

# Misc settings
vanilla_keymap                  0
menu_background                 1
max_player_corpse               32
flashing_hom                    0
demo_smoothturns                0
demo_smoothturnsfactor          6
screenshot_dir                  ""
startup_delay_ms                0
ansi_endoom                     0
announce_map                    0

# Game settings
default_compatibility_level     21
default_skill                   4
weapon_attack_alignment         0
sts_always_red                  1
sts_pct_always_gray             0
sts_traditional_keys            0
show_messages                   1
autorun                         1
deh_apply_cheats                1
movement_strafe50               0
movement_strafe50onturns        0
movement_shorttics              0

# Sound settings
pitched_sounds                  0
full_sounds                     0
snd_samplerate                  44100
snd_samplecount                 0
sfx_volume                      8
music_volume                    8
mus_pause_opt                   1
snd_channels                    32
snd_midiplayer                  "fluidsynth"
snd_mididev                     ""
snd_soundfont                   ""
mus_fluidsynth_chorus           0
mus_fluidsynth_reverb           0
mus_fluidsynth_gain             50
mus_fluidsynth_chorus_depth     500
mus_fluidsynth_chorus_level     35
mus_fluidsynth_reverb_damp      40
mus_fluidsynth_reverb_level     15
mus_fluidsynth_reverb_width     400
mus_fluidsynth_reverb_room_size 60
mus_opl_gain                    50
mus_opl_opl3mode                1
mus_portmidi_reset_type         "gm"
mus_portmidi_reset_delay        0
mus_portmidi_filter_sysex       1
mus_portmidi_reverb_level       -1
mus_portmidi_chorus_level       -1

# Video settings
videomode                       "Software"
screen_resolution               "3000x2000"
custom_resolution               ""
use_fullscreen                  1
exclusive_fullscreen            0
render_vsync                    0
uncapped_framerate              1
boom_translucent_sprites        1
screenblocks                    10
usegamma                        0
dsda_fps_limit                  0
sdl_video_window_pos            "center"
palette_ondamage                1
palette_onbonus                 1
palette_onpowers                1
render_wipescreen               1
render_screen_multiply          1
integer_scaling                 0
render_aspect                   3
render_doom_lightmaps           0
fake_contrast_mode              1
render_stretch_hud              1
render_patches_scalex           0
render_patches_scaley           0
render_stretchsky               1
allow_freelook                  0

# OpenGL settings
gl_render_multisampling         0
gl_render_fov                   90
gl_skymode                      0
gl_health_bar                   0
gl_usevbo                       1
gl_fade_mode                    0

# Mouse settings
use_mouse                       1
mouse_stutter_correction        1
mouse_sensitivity_horiz         15
dsda_fine_sensitivity           0
mouse_sensitivity_vert          1
dsda_mouse_acceleration         0
mouse_sensitivity_mlook         10
mouse_doubleclick_as_use        0
mouse_carrytics                 1
movement_vertmouse              0
movement_mousestrafedivisor     4
movement_mouseinvert            0

# Game controller settings
use_game_controller             0
left_analog_deadzone            6556
right_analog_deadzone           6556
left_trigger_deadzone           6556
right_trigger_deadzone          6556
left_analog_sensitivity_x       100
left_analog_sensitivity_y       100
right_analog_sensitivity_x      1536
right_analog_sensitivity_y      768
analog_look_acceleration        0
swap_analogs                    0
invert_analog_look              0

# Automap settings
mapcolor_back                   247
mapcolor_grid                   104
mapcolor_wall                   23
mapcolor_fchg                   55
mapcolor_cchg                   215
mapcolor_clsd                   208
mapcolor_rkey                   175
mapcolor_bkey                   204
mapcolor_ykey                   231
mapcolor_rdor                   175
mapcolor_bdor                   204
mapcolor_ydor                   231
mapcolor_tele                   119
mapcolor_secr                   252
mapcolor_revsecr                112
mapcolor_exit                   0
mapcolor_unsn                   104
mapcolor_flat                   88
mapcolor_sprt                   112
mapcolor_item                   231
mapcolor_hair                   208
mapcolor_sngl                   208
mapcolor_me                     112
mapcolor_enemy                  177
mapcolor_frnd                   112
map_blinking_locks              1
map_secret_after                0
map_coordinates                 1
map_totals                      1
map_time                        1
map_title                       1
automap_overlay                 0
automap_rotate                  1
automap_follow                  1
automap_grid                    0
map_grid_size                   128
map_scroll_speed                32
map_wheel_zoom                  1
map_use_multisampling           0
map_textured                    0
map_textured_trans              100
map_textured_overlay_trans      66
map_lines_overlay_trans         100
map_things_appearance           2

# Heads-up display settings
hud_health_red                  25
hud_health_yellow               50
hud_health_green                100
hud_ammo_red                    25
hud_ammo_yellow                 50
hud_displayed                   0
hudadd_secretarea               1
hudadd_demoprogressbar          1
hudadd_crosshair                5
hudadd_crosshair_scale          0
hudadd_crosshair_color          3
hudadd_crosshair_health         1
hudadd_crosshair_target         1
hudadd_crosshair_target_color   9
hudadd_crosshair_lock_target    0

# DSDA-Doom settings
dsda_strict_mode                1
dsda_cycle_ghost_colors         0
dsda_auto_key_frame_interval    1
dsda_auto_key_frame_depth       60
dsda_auto_key_frame_timeout     10
dsda_exhud                      0
ex_text_scale_x                 0
ex_text_ratio_y                 0
dsda_free_text                  ""
dsda_wipe_at_full_speed         1
dsda_show_demo_attempts         1
dsda_hide_horns                 0
dsda_hide_weapon                0
dsda_organized_saves            1
dsda_command_display            0
dsda_command_history_size       10
dsda_hide_empty_commands        1
dsda_coordinate_display         0
dsda_show_fps                   0
dsda_show_minimap               0
dsda_show_level_splits          1
dsda_skip_quit_prompt           0
dsda_show_split_data            1
dsda_player_name                "Anonymous"
dsda_quickstart_cache_tics      0
dsda_death_use_action           0
dsda_mute_sfx                   0
dsda_mute_music                 0
dsda_cheat_codes                1
dsda_allow_jumping              0
dsda_parallel_sfx_limit         0
dsda_parallel_sfx_window        1
dsda_movement_toggle_sfx        0
dsda_switch_when_ammo_runs_out  1
dsda_viewbob                    1
dsda_weaponbob                  1
dsda_quake_intensity            100
dsda_organize_failed_demos      0

# Scripts
dsda_script_0                   ""
dsda_script_1                   ""
dsda_script_2                   ""
dsda_script_3                   ""
dsda_script_4                   ""
dsda_script_5                   ""
dsda_script_6                   ""
dsda_script_7                   ""
dsda_script_8                   ""
dsda_script_9                   ""

# Video capture encoding settings
cap_soundcommand                "ffmpeg -f s16le -ar %s -ac 2 -i - -c:a libopus -y temp_a.nut"
cap_videocommand                "ffmpeg -f rawvideo -pix_fmt rgb24 -r %r -s %wx%h -i - -c:v libx264 -y temp_v.nut"
cap_muxcommand                  "ffmpeg -i temp_v.nut -i temp_a.nut -c copy -y %f"
cap_tempfile1                   "temp_a.nut"
cap_tempfile2                   "temp_v.nut"
cap_remove_tempfiles            1
cap_wipescreen                  0
cap_fps                         60

# Overrun settings
overrun_spechit_warn            0
overrun_spechit_emulate         1
overrun_reject_warn             0
overrun_reject_emulate          1
overrun_intercept_warn          0
overrun_intercept_emulate       1
overrun_playeringame_warn       0
overrun_playeringame_emulate    1
overrun_donut_warn              0
overrun_donut_emulate           0
overrun_missedbackside_warn     0
overrun_missedbackside_emulate  0

# Mapping error compatibility settings
comperr_passuse                 0
comperr_hangsolid               0
comperr_blockmap                0
comperr_freeaim                 0

# Weapon preferences
weapon_choice_1                 6
weapon_choice_2                 9
weapon_choice_3                 4
weapon_choice_4                 3
weapon_choice_5                 2
weapon_choice_6                 8
weapon_choice_7                 5
weapon_choice_8                 7
weapon_choice_9                 1

# Input settings
input_profile                   0

input_forward                   119 2 -1 | 119 2 -1 | 119 2 -1
input_backward                  115 -1 -1 | 115 -1 -1 | 115 -1 -1
input_turnleft                  172 -1 -1 | 101 -1 -1 | 101 -1 -1
input_turnright                 113,174 -1 -1 | 113 -1 -1 | 113 -1 -1
input_speed                     182 -1 -1 | 0 -1 -1 | 0 -1 -1
input_strafeleft                97 -1 -1 | 97 -1 -1 | 97 -1 -1
input_straferight               100 -1 -1 | 100 -1 -1 | 100 -1 -1
input_strafe                    0 1 9 | 0 1 9 | 0 1 9
input_autorun                   186 -1 7 | 186 -1 7 | 186 -1 7
input_reverse                   47 -1 8 | 47 -1 8 | 47 -1 8
input_use                       101 -1 -1 | 32 -1 0 | 32 -1 0
input_flyup                     46 -1 11 | 46 -1 11 | 46 -1 11
input_flydown                   44 -1 12 | 44 -1 12 | 44 -1 12
input_flycenter                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_mlook                     92 -1 -1 | 92 -1 -1 | 92 -1 -1
input_novert                    0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_weapon1                   49 -1 -1 | 49 -1 -1 | 49 -1 -1
input_weapon2                   50 -1 -1 | 50 -1 -1 | 50 -1 -1
input_weapon3                   51 -1 -1 | 51 -1 -1 | 51 -1 -1
input_weapon4                   52 -1 -1 | 52 -1 -1 | 52 -1 -1
input_weapon5                   53 -1 -1 | 53 -1 -1 | 53 -1 -1
input_weapon6                   54 -1 -1 | 54 -1 -1 | 54 -1 -1
input_weapon7                   55 -1 -1 | 55 -1 -1 | 55 -1 -1
input_weapon8                   56 -1 -1 | 56 -1 -1 | 56 -1 -1
input_weapon9                   57 -1 -1 | 57 -1 -1 | 57 -1 -1
input_nextweapon                0 -1 3 | 0 -1 3 | 0 -1 3
input_prevweapon                0 -1 2 | 0 -1 2 | 0 -1 2
input_toggleweapon              48 -1 -1 | 48 -1 -1 | 48 -1 -1
input_fire                      32 -1 -1 | 157 0 22 | 157 0 22
input_pause                     255 -1 -1 | 255 -1 -1 | 255 -1 -1
input_map                       9 -1 21 | 9 -1 21 | 9 -1 21
input_soundvolume               190 -1 -1 | 190 -1 -1 | 190 -1 -1
input_hud                       191 -1 -1 | 191 -1 -1 | 191 -1 -1
input_messages                  194 -1 -1 | 194 -1 -1 | 194 -1 -1
input_gamma                     215 -1 -1 | 215 -1 -1 | 215 -1 -1
input_spy                       216 -1 -1 | 216 -1 -1 | 216 -1 -1
input_zoomin                    61 -1 -1 | 61 -1 -1 | 61 -1 -1
input_zoomout                   45 -1 -1 | 45 -1 -1 | 45 -1 -1
input_screenshot                42 -1 -1 | 42 -1 -1 | 42 -1 -1
input_savegame                  188 -1 -1 | 188 -1 -1 | 188 -1 -1
input_loadgame                  189 -1 -1 | 189 -1 -1 | 189 -1 -1
input_quicksave                 192 -1 -1 | 192 -1 -1 | 192 -1 -1
input_quickload                 195 -1 -1 | 195 -1 -1 | 195 -1 -1
input_endgame                   193 -1 -1 | 193 -1 -1 | 193 -1 -1
input_quit                      196 -1 -1 | 196 -1 -1 | 196 -1 -1
input_map_follow                102 -1 -1 | 102 -1 -1 | 102 -1 -1
input_map_zoomin                61 -1 -1 | 61 -1 -1 | 61 -1 -1
input_map_zoomout               45 -1 -1 | 45 -1 -1 | 45 -1 -1
input_map_up                    173 -1 -1 | 173 -1 -1 | 173 -1 -1
input_map_down                  175 -1 -1 | 175 -1 -1 | 175 -1 -1
input_map_left                  172 -1 -1 | 172 -1 -1 | 172 -1 -1
input_map_right                 174 -1 -1 | 174 -1 -1 | 174 -1 -1
input_map_mark                  109 -1 -1 | 109 -1 -1 | 109 -1 -1
input_map_clear                 99 -1 -1 | 99 -1 -1 | 99 -1 -1
input_map_gobig                 48 -1 -1 | 48 -1 -1 | 48 -1 -1
input_map_grid                  103 -1 -1 | 103 -1 -1 | 103 -1 -1
input_map_rotate                114 -1 -1 | 114 -1 -1 | 114 -1 -1
input_map_overlay               111 -1 -1 | 111 -1 -1 | 111 -1 -1
input_map_textured              116 -1 -1 | 0 -1 -1 | 0 -1 -1
input_repeat_message            0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_speed_up                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_speed_down                0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_speed_default             0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_demo_skip                 0 -1 -1 | 210 -1 -1 | 210 -1 -1
input_demo_endlevel             0 -1 -1 | 207 -1 -1 | 207 -1 -1
input_walkcamera                304 -1 -1 | 304 -1 -1 | 304 -1 -1
input_join_demo                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_restart                   199 -1 -1 | 199 -1 -1 | 199 -1 -1
input_nextlevel                 209 -1 -1 | 209 -1 -1 | 209 -1 -1
input_showalive                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_menu_down                 175 -1 12 | 175 -1 12 | 175 -1 12
input_menu_up                   173 -1 11 | 173 -1 11 | 173 -1 11
input_menu_left                 172 -1 13 | 172 -1 13 | 172 -1 13
input_menu_right                174 -1 14 | 174 -1 14 | 174 -1 14
input_menu_backspace            127 -1 1 | 127 -1 1 | 127 -1 1
input_menu_enter                13 -1 0 | 13 -1 0 | 13 -1 0
input_menu_escape               27 -1 6 | 27 -1 6 | 27 -1 6
input_menu_clear                200 -1 4 | 200 -1 4 | 200 -1 4
input_iddqd                     0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idkfa                     0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idfa                      106 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idclip                    0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholdh                 107 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholdm                 108 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholdv                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholds                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholdi                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholdr                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholda                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idbeholdl                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idmypos                   0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_idrate                    0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_iddt                      0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_ponce                     0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_shazam                    0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_chicken                   0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_lookup                    0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_lookdown                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_lookcenter                0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_use_artifact              0 -1 10 | 182 -1 10 | 182 -1 10
input_arti_tome                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_quartz               0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_urn                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_bomb                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_ring                 0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_chaosdevice          0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_shadowsphere         0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_wings                0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_torch                0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_arti_morph                0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_invleft                   236 -1 13 | 236 -1 13 | 236 -1 13
input_invright                  235 -1 14 | 235 -1 14 | 235 -1 14
input_store_quick_key_frame     59 -1 -1 | 0 -1 -1 | 0 -1 -1
input_restore_quick_key_frame   39 -1 -1 | 0 -1 -1 | 0 -1 -1
input_rewind                    207 -1 -1 | 0 -1 -1 | 0 -1 -1
input_cycle_profile             0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_cycle_palette             0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_command_display           0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_strict_mode               0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_console                   0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_coordinate_display        0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_fps                       0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_avj                       0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_exhud                     0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_mute_sfx                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_mute_music                0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_cheat_codes               0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_notarget                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_freeze                    112 -1 -1 | 0 -1 -1 | 0 -1 -1
input_build                     210 -1 -1 | 0 -1 -1 | 0 -1 -1
input_build_advance_frame       174 -1 -1 | 174 -1 -1 | 174 -1 -1
input_build_reverse_frame       172 -1 -1 | 172 -1 -1 | 172 -1 -1
input_build_reset_command       200 -1 -1 | 200 -1 -1 | 200 -1 -1
input_build_source              182 -1 -1 | 182 -1 -1 | 182 -1 -1
input_build_forward             119 -1 -1 | 119 -1 -1 | 119 -1 -1
input_build_backward            115 -1 -1 | 115 -1 -1 | 115 -1 -1
input_build_fine_forward        116 -1 -1 | 116 -1 -1 | 116 -1 -1
input_build_fine_backward       103 -1 -1 | 103 -1 -1 | 103 -1 -1
input_build_turn_left           113 -1 -1 | 113 -1 -1 | 113 -1 -1
input_build_turn_right          101 -1 -1 | 101 -1 -1 | 101 -1 -1
input_build_strafe_left         97 -1 -1 | 97 -1 -1 | 97 -1 -1
input_build_strafe_right        100 -1 -1 | 100 -1 -1 | 100 -1 -1
input_build_fine_strafe_left    102 -1 -1 | 102 -1 -1 | 102 -1 -1
input_build_fine_strafe_right   104 -1 -1 | 104 -1 -1 | 104 -1 -1
input_build_use                 32 -1 -1 | 32 -1 -1 | 32 -1 -1
input_build_fire                157 -1 -1 | 157 -1 -1 | 157 -1 -1
input_build_weapon1             49 -1 -1 | 49 -1 -1 | 49 -1 -1
input_build_weapon2             50 -1 -1 | 50 -1 -1 | 50 -1 -1
input_build_weapon3             51 -1 -1 | 51 -1 -1 | 51 -1 -1
input_build_weapon4             52 -1 -1 | 52 -1 -1 | 52 -1 -1
input_build_weapon5             53 -1 -1 | 53 -1 -1 | 53 -1 -1
input_build_weapon6             54 -1 -1 | 54 -1 -1 | 54 -1 -1
input_build_weapon7             55 -1 -1 | 55 -1 -1 | 55 -1 -1
input_build_weapon8             56 -1 -1 | 56 -1 -1 | 56 -1 -1
input_build_weapon9             57 -1 -1 | 57 -1 -1 | 57 -1 -1
input_jump                      184 -1 1 | 184 -1 1 | 184 -1 1
input_hexen_arti_incant         0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_summon         0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_disk           0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_flechette      0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_banishment     0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_boots          0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_krater         0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_hexen_arti_bracers        0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_0                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_1                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_2                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_3                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_4                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_5                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_6                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_7                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_8                  0 -1 -1 | 0 -1 -1 | 0 -1 -1
input_script_9                  0 -1 -1 | 0 -1 -1 | 0 -1 -1

Onto the issue: My automap looks like this, which makes it borderline unusable. No, this is not a screenshot artifact, it looks like this no matter the zoom level. image

Enhance: image

Even rotating the map (yuck) does this, but it becomes somewhat more usable: image

I think making the lines a pixel or two wider would solve this issue on my end, but I can't find the relevant configuration parameters (if such a thing exists). The artifacting / aliasing issue exists no matter the resolution (3000x2000 is my native resolution though). I thought I'd check a tangentially related source port PrBoomPlus to see if the issue exists there also, and it does not. Really no other video-related or other issues present, the application runs absolutely fine otherwise and I am shocked at the performance of my ancient Surface Book. The issue is also not present on my desktop system, so I'm afraid it might be something about my laptop.

I have tried:

  1. Different video modes
  2. Different resolutions
  3. Fullscreen or windowed
  4. Deleting my dsda-doom.cfg
  5. Trying out a fresh install
  6. Playing a different pwad entirely

If this is a case of PEBKAC feel free to close the issue and I apologize for wasting everyone's time, although I hope the person who read this learned a useful acronym at least. If this is a legitimate issue, I would appreciate any advice to remedy the situation. I have already written half a novel where a picture would have probably sufficed, so if any more details are needed I'd be happy to provide them.

Thank you for your time.

observeroftime01 avatar Feb 13 '24 05:02 observeroftime01