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Add object-picking UI for inspector assignments

Open kpreid opened this issue 13 years ago • 0 comments

It should be possible to change object references from within the inspector.

Prerequisite: design a UI for choosing the replacement object. Possibilities: popup menu (what contents?); drag-and-drop existing object chip onto new target; click replace button then click chosen replacement; etc. There should be a way to specify null, and it should be constrained to only valid types.

Once this feature exists, allow using it to replace:

  • the blockset of a world
  • a block type in a blockset
  • a world in a block type

kpreid avatar Jun 19 '12 23:06 kpreid