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Add shadowing demos

Open kpreid opened this issue 13 years ago • 0 comments

Add to the default world generation objects objects which produce significant shadows. This is tricky because of the high amount of diffuse reflection.

Possibilities:

  • Make the outside illumination directional, so that any wall/bump casts a shadow. (Then add walls or bumps.)
  • Opaque walls in city worldgen, so that there are less sunny rooms.
  • An underground-caves or indoor world gen type.
  • Trees with wide canopies.

kpreid avatar May 04 '12 15:05 kpreid