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Add moving objects
It should be possible to have continuously moving (i.e. like the player) objects inside a world. Such objects could be:
- Mobs
- Vehicles
- Loose objects to interact with
All such objects should be defined by worlds (just as blocks are), and may be unique (say, one-of-a-kind vehicles) or instanced like blocks (monsters, etc). It should be possible to have fine-grained collision (e.g. standing inside a boat), or would that overlap with the subworlds feature?
The “physics” code has been split out into a separate class, Body, but there is no support yet for containing non-player bodies in a world or for giving bodies an appearance.