VisualScriptEngine
VisualScriptEngine copied to clipboard
Calculate when event is fired
Can we get nodes to calculate when events are fired without changing the engine too much?
I think everything is obvious enough but I'll show an example to make it even clearer:
As you can see from the example above, generate should be triggered when "pressed" output is fired. So, is it possible?
And if so, can we block a connection? With something like an open-close gate node?