libretro-backend
libretro-backend copied to clipboard
Support Vulkan/GL contexts
Cross posting this from https://github.com/gfx-rs/gfx/issues/3108
I'd like to explore what is needed to get hardware accelerated rendering from rust to libretro running. More information on the differences to framebuffer rendering is documented here: https://docs.libretro.com/development/cores/opengl-cores/