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JVM Open Asset Import Library (Assimp)

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So far my texture list in an AiScene remains empty for FBX and DAE (1.4.1) formats. OBJ does seem to read the texture file names correctly. I've verified that the...

https://vtk.org/wp-content/uploads/2015/04/file-formats.pdf

Hi, I'm unfamiliar with kotlin. So I download the project into my Linux Mint and then what? I assume that this can be used to generate a Jar that I'll...

Hello, I have an Android OpenGL project and am trying to use assimp to load some 3D models in my project. In my `build.gradle` file, I included this: `implementation "com.github.kotlin-graphics:assimp:4.0"`...

I'm creating a POC for visualizing STP files in a Java application. I try to import the step file using the Importer().readFile() method and this gives a ``` Exception in...

bug

Hi when loading the library on android i get the following error. Caused by: java.lang.ClassNotFoundException: Didn't find class "java.nio.file.Paths" When i do this call. Importer importer = new Importer(); AiScene...

hi,i open it in android sutdio,it occured this error --->Failed to open zip file.Gradle's dependency cache may be corrupt

I am opening this issue in order to have a priority list about which format we should work on next. [wish list](https://github.com/java-graphics/assimp/wiki/wish-list) Please don't hesitate to join

wish

MD3 sometimes uses relative paths to resolve shaders. It's also possible that other formats reference textures with relative paths. The `MemoryIOSystem` does not fully support them. It's not possible to...

enhancement