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Lossy PNG compressor — pngquant command based on libimagequant library

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In the website it says "**Binary for Windows (v2.12.0)**" but the downloaded file reports an older version: "**pngquant, 2.11.7 (January 2018), by Kornel Lesinski, Greg Roelofs.**"

Hello, I used this code to compress PNG image in IOS project, but the data I got failed to pass a transparency judgment. I wonder if the compressed PNG is...

I try call windows binary from c#. I use stdin and stdout and everything is works except small images (size is less than 4000 bytes). When I use call with...

In the process of making changes to formulae in the Homebrew package manager, I noticed that pngquant was one of a handful of Rust-related applications without a `Cargo.lock` file in...

This is more of a question. If I needed a palette output restricted to ARGB4888 and not ARGB8888 is it possible somehow to modify the code to reduce the bit...

ASAN reports this memory leak: ```` Direct leak of 41408 byte(s) in 1 object(s) allocated from: #0 0x7d6830 in malloc #1 0xccd03c in liq_aligned_malloc pngquant/libimagequant.c:472 #2 0xccd913 in liq_image_use_low_memory pngquant/libimagequant.c:563...

prepare_sort function in mediancut.c: ``` qsort(channels, 4, sizeof(channels[0]), comparevariance); .... // Only the first channel really matters. When trying median cut many times // with different histogram weights, I don't...

Instead of -fs8, I'd like to have the extension say which quality level it was saved at.

It would be pretty cool if there was some kind of `--dry-run` option which would print out the difference in filesize without altering the existing image. This would allow you...

as the title says, is there any possible solution to use this library on a iOS device with Swift? Thanks in advance