Tero Lindeman
Tero Lindeman
I left a bit of plausible deniability for your convenience.
Morphing is fundamentally different because you have more control.
I think the screen update (while quite heavy on all platforms) is somehow broken on non-Windows platforms. The root caouse of the problem is how SDL handles rendering, no calls...
Does the animation continue indefinitely or does it stop? ti 11. syyskuuta 2018 klo 21.47 muziker kirjoitti: > On ubuntu, after compilation, and after shifting the key files and the...
Can you check if it helps when you put this in ~/.klystrack (you can create the file if it does not exist): ``` disable_nostalgy = yes ``` The animation should...
It could be the intermediate texture render. You can disable it in the config (should be easy to spot) or in the prefs menu. Needs a restart to take effect....
Working on it already. 2018-02-02 3:06 GMT+02:00 darkhog : > I really wish you could port playback library so it could be used on the > web. It's not my...
Hmm, perhaps using scancodes (S_*) instead of keycodes (K_*) might help? I need to check if it does something funny. ma 23. maalisk. 2020 klo 14.59 Nalquas ([email protected]) kirjoitti: >...
@Gomme-: I think the K_WORLD_\* keys are missing at the moment (SDL 2.0 changed stuff quite a bit). I'll make a little tool for finding out the scancodes and whatnot...
Here you go: https://dl.dropboxusercontent.com/u/1190319/scancode.zip You can use this tool to check the scancode and the symbol for any keypresses. Please press the key that is not working and post the...