steamcontroller
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A library for accessing the Steam Controller without the Steam SDK or Steam.
Hi, your readme is a little confusing - it says "This is a little C library for Linux based operating systems", however there does seem to be some Windows-specific stuff...
I'm trying to figure out if there is a way to use this library asynchronously. Currently I'm using the following (utilizing c++11 threads): ```cpp void handleController() { while(running) { SteamControllerEvent...
The SC actually outputs a quaternion, so a fourth value has to be read to handle it properly. also the structure representing the orientation is now a four-vector details about...
I am attempting to build this library from source and get the example.c to run, but I continue to run it to errors trying to compile it using cmake. [error.txt](https://github.com/kolrabi/steamcontroller/files/2700474/error.txt)...