Koen Bollen
Koen Bollen
The file `/.internal/editor-port` could also contain multiple lines if you have multiple editors open. I like the solution, it would make it possible to execute a build command from VSCode...
Thanks for this! 👍 I'll get working on a VSCode extension at some point. 😁
@joosterman Can you maybe hit that merge button?
Thanks! 🤗
This issue is preventing us from having dynamic shadows (in our 2D game). Ideally this would work: 1. Render all shadow objects to a separate rendertarget/texture. 2. Render the game,...
> > Having the option to `render.enable_texture("shadow_sampler")` for sprites would be the solution. > > This works for sprites as well as for other components if the sprite material has...