kode80CloudsUnity3D
kode80CloudsUnity3D copied to clipboard
skymaterial renders in front of everthing
unity 5.6.0f3
ill check the dev branch ... i even would buy it as an asset in the asset store. this commercial license makes no sense for me but the "product" is superb. will you update this asset in the future? not feature wise - just keeping track with unity versions?
with the dev build branch it is working the crepuscular rays should match the sun color they are pur white even if the sun is very close to the horizon
This is not how github works, this is not an forum to pass questions to the dev.
Please only use the "Issue" if you actually found a code line where you at least think this problem can be fixed.
@Leodau So, regardless of how GitHub "works", the issue has been reported. It is pretty damned significant. I would like to see it fixed. Is there a support forum where issues such as this CAN be discussed?
That's the point, its not to convolute a project with menial discussion. you post a thread dedicated to a topic, either a feature request or bug report. we're not here to socialize. You probably need to change the render depth. thats the issue with Kode'Clouds.