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skymaterial renders in front of everthing

Open nbac opened this issue 7 years ago • 5 comments

unity 5.6.0f3

nbac avatar May 16 '17 12:05 nbac

ill check the dev branch ... i even would buy it as an asset in the asset store. this commercial license makes no sense for me but the "product" is superb. will you update this asset in the future? not feature wise - just keeping track with unity versions?

nbac avatar May 19 '17 07:05 nbac

with the dev build branch it is working the crepuscular rays should match the sun color they are pur white even if the sun is very close to the horizon

nbac avatar May 20 '17 19:05 nbac

This is not how github works, this is not an forum to pass questions to the dev.

Please only use the "Issue" if you actually found a code line where you at least think this problem can be fixed.

Leodau avatar Aug 27 '17 12:08 Leodau

@Leodau So, regardless of how GitHub "works", the issue has been reported. It is pretty damned significant. I would like to see it fixed. Is there a support forum where issues such as this CAN be discussed?

kohi10 avatar Dec 29 '19 13:12 kohi10

That's the point, its not to convolute a project with menial discussion. you post a thread dedicated to a topic, either a feature request or bug report. we're not here to socialize. You probably need to change the render depth. thats the issue with Kode'Clouds.

digimbyte avatar Dec 29 '19 21:12 digimbyte