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Game Music Emu - Multi-purpose console music emulator and player library

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Hi, is libvgm in a good enough state to replace the vgmplay branch?

I found out that the audio file. [Ninku 2 - Tenkuuryuu he no Michi](https://kss.joshw.info/Game%20Gear/n/Ninku%202%20-%20Tenkuuryuu%20he%20no%20Michi%20(1995-12-22)(-)(Sega)%5bGG%5d.7z) it's unable to play. How should I fix it ? thx sir.

[GBSs that use timer+Vblank.zip](https://github.com/kode54/Game_Music_Emu/files/7593185/GBSs.that.use.timer%2BVblank.zip) the current version of Game Emu Player doesn't play GBSs that make use of the timer+Vblank, they just stay silent. attached is a zip that has...

I don't know if it's foo_gep or this library that is causing it, but if a track's time it set to above 6:43:00 the track no longer plays. Memory usage...

Chokes on N163 songs with large waveforms. Example: [TQ-Jam - Karakuri Night](http://www.tq-jam.com/2015/karakuri.nsf)

Example: [tappy - Aquarius](https://famitracker.org/fcp2014/dl/original/Entry069.nsf) The FM synthesis chords are supposed to sustain much longer than they do when played back using this. Works fine in NSFPlay.

Oopsy, should be `ym2608[1].reset();` https://github.com/kode54/Game_Music_Emu/blob/b757c4a4145943ae3837bf2026da5d0d173bd2c3/gme/Vgm_Core.cpp#L1481

Hi @kode54 , I'm getting some severe distortion on the YM2608 rhythm channel (I think?). Is this something you're able to reproduce? I know these cores come from MAME. see...

See https://bitbucket.org/mpyne/game-music-emu I'm confused. :)

Hi there, do you have any advice regarding building this without VS? Particularly on non-Windows platforms, and especially particularly for ARM, as I'm trying to include the library in an...