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Kochol Game Engine(KGE) is going to be a complete game engine that has flexible design which uses Plugins, Components and Systems. You can create games for windows, linux ,web and android devices with...

Results 12 kge issues
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Add new entity system design to engine. This new design has one Node class that Entity and Components are derived from it so Components can attach to each other like...

Cleanup
enhancement
Design
hard
refactor

Write particle system tutorial that renders fire in scene

Task
medium

add a tutorial about lighting and materials and maybe shadowing to kge tutorials.

Task
easy

Add a tutorial about creating a terrain editor that can modify height, smooth terrain, save and load terrain with librocket GUI.

Task
hard

- [ ] Clean up the code for new design - [x] Move entity system to kge project - [x] Rename some folder names - [x] Delete some unused files.

Cleanup
easy

- [ ] Add scons build system https://scons.org/

enhancement
Task
medium

Replace current renderer with bgfx https://github.com/bkaradzic/bgfx

Cleanup
Design
hard
refactor

Add assimp library Loader plugin to engine to load meshes. http://assimp.sourceforge.net/

Feature Request
hard

Enable hot loading of assets to help developing of games easier.

Feature Request
medium