kge
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Kochol Game Engine(KGE) is going to be a complete game engine that has flexible design which uses Plugins, Components and Systems. You can create games for windows, linux ,web and android devices with...
Add new entity system design to engine. This new design has one Node class that Entity and Components are derived from it so Components can attach to each other like...
Write particle system tutorial that renders fire in scene
add a tutorial about lighting and materials and maybe shadowing to kge tutorials.
Add a tutorial about creating a terrain editor that can modify height, smooth terrain, save and load terrain with librocket GUI.
- [ ] Clean up the code for new design - [x] Move entity system to kge project - [x] Rename some folder names - [x] Delete some unused files.
Replace current renderer with bgfx https://github.com/bkaradzic/bgfx
Add assimp library Loader plugin to engine to load meshes. http://assimp.sourceforge.net/
Enable hot loading of assets to help developing of games easier.