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Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games

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Add sokol gfx command lists to render them on render thread and prepare them on other treads for example: https://github.com/oviano/sokol-multithread

Gfx

It has better features and can be used in runtime. https://github.com/polymonster/pmfx-shader

Gfx