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1264 FX Loading

Open UTengine opened this issue 2 years ago • 0 comments

Now we should be able to atleast handle 1264 FXB file loading without making them crash. WIP Because we can't cast skills ingame yet so I will have to create a WIP branch to skip the pesky itemgroup checks on left/right hand for skills/skilltree/hotkeybar fxmanager?.

💔Thank you!

UTengine avatar Jul 28 '23 09:07 UTengine