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Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

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If we change the height of the platform. Vault animation doesn't take it into consideration. The hand placement doesn't work and character goes through the platform

Add jumping system, We can't jump freely, the charcter only jump in specific areas

There is a problem when doing the transition, for 1 frame the player teleports upwards relative to the root of the next animation. Match Target is executed in the next...

minor-bug

In the Vaulting Box animation the player in some situations, that I need to find, remains in Idle animation while is lerping the position to the landing point. (Maybe it's...

bug

If you concatenate a drop animation if it does not end, it gets stuck in mid-air animation even though the character it's on the ground and should execute land animation

bug

Which Unity version should I use to use this plugin?

![Test Mobile Game - Testing - Windows, Mac, Linux - Unity 2022 1 9f1 _DX11_ 01-09-2022 15_15_57](https://user-images.githubusercontent.com/112622300/187886245-0de30cb0-b993-46a5-80b4-48dbf2bebdaa.png) its showing me this error how to Solve this?? I Already Changed My...

Hey @knela96 i have been trying to implement a jump function where i can jump freely anywhere, but the problem is i don't know what exactly i have to do....

If possible, please guide me on how I can use my own third person camera setup with the character. I want to make sure other stuff like the slide camera...