SteamDeckGyroDSU
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Send buttons and axes data
Right now only Gyro + Accelaration is sent to a client.
Add buttons and axes too.
Explore possibility of sending also touch input (it's not part of Steam Deck Controls HID device, would have to be acquired with another method).
Hid Frame and cemuhook telegram are described with field names and comments. It just has to be mapped accordingly in CemuhookAdapter. Then Cemuhook Server has to pull the data from adapter at the same time when it pulls motion data.
This would be useful to essentially replace a Wii U Gamepad one for one with a steam deck.