radium icon indicating copy to clipboard operation
radium copied to clipboard

FR: Module to manage multipe sample player/etc for note event routing (e.g. MIDI).

Open kmatheussen opened this issue 3 years ago • 0 comments

From email conversation with user: " I wish there was a sound object that could help manage multiple sample players + midi input and key assignment / grouping. like a module that receives (midi) input, has an assignable # list / table for sample players, then UI similiar to tracker instrument editors, with the note/key assignment. (or like NI Kontakt, but it uses colours, not #s).

then the object would send the correct notes and automation to the corresponding sample player / instrument, and for recording; the correct tracker lines... so not really talking about a 'multi-sample player', just something to help manage using my keyboard with multiple sample players (or vsti?), at once... basically a tool for managing key-splits, drumkits, waveform synth layers, etc... "

" Thank you. That sound object idea seems like a very good idea.

yeah, it would greatly improve ease of use, workflow... it's easy to imagine scenarios where it would be a game-changing feature. eg: i want to build a wavetable synth with 4 voices (4 sample players). having a controller object would make this easy to associate and manage. assign each sample player to the full very range... or maybe 3 voices full, 4th voice in higher midi key range /octave... likewise, mappings for drum kits are another obvious example... you could keep it simple, and just provide layers and assignment by key range, or you could get a bit fancy and provide velocity and key range.

in the mixer graph, if the controller object is selected (or forced as current instrument), midi input would control all assigned sample players, same with recording/editing in editor). while if individually selected, or if editing in the editor; they would play individually, as usual / expected.

this would significantly optimize building synths/drum patches/multi-instruments... kinda brings in the missing piece of the instrument editer (that doesn't really make sense to put in the instrument editor, given radium's architecture/design). i think it would be clearer to new users too. "

kmatheussen avatar May 07 '21 13:05 kmatheussen