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Select which bars in a block are played, aka 'pattern looping'

Open fiask0 opened this issue 6 years ago • 3 comments

Left clicking on the bar number cell in the LZ column could mark / unmark (dim / undim) entire bar. New options when right clicking: 'unmark all' and 'loop' (with option to add a hotkey). Marked bars would be skipped during block playback. Could be even extended to beats for more experimental use.

fiask0 avatar Jun 23 '18 18:06 fiask0

I like the idea that left-clicking a bar number marks the bar. It sounds easy to implement too. But what do you mean by "Marked bars would be skipped during block playback"? Does it mean what it says? That the play cursor will jump to the bar end when it reaches a marked bar? I'm very curious why that would be useful.

kmatheussen avatar Jul 03 '18 07:07 kmatheussen

Maybe you meant to write non-marked bars? :-) In case, that's what happens when you press left extra + space (play range).

kmatheussen avatar Jul 03 '18 07:07 kmatheussen

Skipping bars or beats (going from let's say bar 1 to bar 4) during playback, is probably of limited use unless you want to go bananas and experiment. It's a different way of looking at block looping in the editor. Instead of selecting a fragment to be looped, mark a selection to be skipped. Seems more interesting :)

fiask0 avatar Jul 03 '18 15:07 fiask0