Kurt Alfred Kluever

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Apologies for the inexcusably long delay here. This is now fixed.

It'll be in the next version of Guava --- I think @cpovirk was planning on cutting a release in the next few weeks?

Apologies for the inexcusably long delay here. This is now fixed.

I'm also seeing that `ThreadLocalRandom` was added in 1.7: * https://github.com/openjdk-mirror/jdk7u-jdk/blob/master/src/share/classes/java/util/concurrent/ThreadLocalRandom.java * https://www.baeldung.com/java-thread-local-random * https://stackoverflow.com/questions/7139525/java-7-threadlocalrandom-generating-the-same-random-numbers * https://www.reddit.com/r/java/comments/108wia/avoid_random_use_new_threadlocalrandom_from_java7/ * https://www.tutorialspoint.com/java_concurrency/concurrency_threadlocalrandom.htm Not a huge deal, but probably an easy enough change to...

Sadly, no --- I haven't made any significant progress. Unfortunately our internal copy of `ZoneInfoCompiler` hasn't been updated in quite some time, which is complicating the testing.

Hey Johannes, We have a small comparison of the hash functions available [here](https://docs.google.com/spreadsheet/ccc?key=0At6YTzTJxHspdC1jbmhXRmxmSWswbmZrcGRoS2cwUkE#gid=0). tl;dr is that SHA256 is quite slow (it uses Java's MessageDigest under the hood), and not likely...

Maybe @eamonnmcmanus or @fluentfuture knows?