STMViewer
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Renders at only 30fps (half a refresh rate)
Tested with:
std::string fpsStr = std::to_string(ImGui::GetIO().Framerate);
ImGui::Text(fpsStr.c_str());
Tested with:
std::string fpsStr = std::to_string(ImGui::GetIO().Framerate);
ImGui::Text(fpsStr.c_str());