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Ars Nouveau ignite spell can't light spirit fire

Open Mojken opened this issue 8 months ago • 0 comments

I want to use occultism as a source of early resources in a skyblock modpack. The modpack is magic-themed, so I wanted to use an ars nouveau spellbook to light the fire instead of flint and steel, as the player doesn't have access to iron yet. That doesn't work, which is honestly pretty reasonable, looking at how you've done it. I also tried to add a create item application recipe for turning minecraft:fire into occultism:spirit_fire with a fruit, but that doesn't seem to work and KubeJS Create doesn't seem to have support for that type either. I'll just use a firecharge instead for now, but I'm curious if you think you can do anything on your end, or if you have any suggestions.

System

  • Version: 1.20.1
  • Modpack: N/A
  • Conflict: Ars Nouveau

Mojken avatar Apr 29 '25 22:04 Mojken