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Background texture for the Hermetica is messed up when GUI scale is not Auto

Open FoxySophie opened this issue 8 months ago • 5 comments

Describe the bug When setting the GUI scale to anything other than Auto the background texture for the Hermetica the texture becomes messed up, being a repeating texture instead of being stretched/scaled appropriately.

To Reproduce Steps to reproduce the behavior:

  1. Change GUI scale to anything other than Auto
  2. Open the Hermetica

Expected behavior It should look the same as when using GUI scale Auto

Screenshots GUI scale 3: Image

GUI scale 2: Image

GUI scale Auto: Image

System (please complete the following information):

  • Theurgy Version: 1.21.1-neoforge-1.60.0
  • OS: Windows 10
  • Minecraft Version: 1.21.1
  • Modpack Link and Version, or list of mods: EMI, Geckolib, JEI, Modonomicon, Sodium + Extras, Theurgy

FoxySophie avatar May 11 '25 10:05 FoxySophie

@szernex what is the resolution you are running with? This does not happen to me on 1920x1080 for gui scale 2, but it does happen for gui scale 1.

klikli-dev avatar May 18 '25 14:05 klikli-dev

I'm playing on 2560x1440.

FoxySophie avatar May 18 '25 14:05 FoxySophie

Sorry - was on vacation! I was able to reproduce it but have not yet found a scaling logic that works properly. Still investigating

klikli-dev avatar Jun 27 '25 10:06 klikli-dev

@klikli-dev Maybe there are a solution to set GUI scale temporally to x1 while in modonomikon book? And set it in config as a setting, for example, to set temp scale while in book. Just mine suggestion, may be would be helpful

JohnRamRu avatar Jul 28 '25 05:07 JohnRamRu

@JohnRamRu oh I had not even considered that - I need to investigate! That would be a great solution at least until I get the math figured out

klikli-dev avatar Jul 28 '25 10:07 klikli-dev