Background texture for the Hermetica is messed up when GUI scale is not Auto
Describe the bug When setting the GUI scale to anything other than Auto the background texture for the Hermetica the texture becomes messed up, being a repeating texture instead of being stretched/scaled appropriately.
To Reproduce Steps to reproduce the behavior:
- Change GUI scale to anything other than Auto
- Open the Hermetica
Expected behavior It should look the same as when using GUI scale Auto
Screenshots
GUI scale 3:
GUI scale 2:
GUI scale Auto:
System (please complete the following information):
- Theurgy Version: 1.21.1-neoforge-1.60.0
- OS: Windows 10
- Minecraft Version: 1.21.1
- Modpack Link and Version, or list of mods: EMI, Geckolib, JEI, Modonomicon, Sodium + Extras, Theurgy
@szernex what is the resolution you are running with? This does not happen to me on 1920x1080 for gui scale 2, but it does happen for gui scale 1.
I'm playing on 2560x1440.
Sorry - was on vacation! I was able to reproduce it but have not yet found a scaling logic that works properly. Still investigating
@klikli-dev Maybe there are a solution to set GUI scale temporally to x1 while in modonomikon book? And set it in config as a setting, for example, to set temp scale while in book. Just mine suggestion, may be would be helpful
@JohnRamRu oh I had not even considered that - I need to investigate! That would be a great solution at least until I get the math figured out