Wouter van Kleunen

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I also had a look at making maptilers loading parallel, but it is really not simple. Just adding mutexes to the different data structures (osm store, tile data, output objects)...

What I also see is that when zoomed out, you sometimes see these grid patterns occuring: ![image](https://user-images.githubusercontent.com/230050/110949981-91607f80-8343-11eb-9a8b-b236085fd14a.png) when I zoom, they are gone: ![image](https://user-images.githubusercontent.com/230050/110950056-aa693080-8343-11eb-99a8-8ec9a370649e.png) and in tileserver-php i see this:...

You can actually see the same effect on maptiler basic. Although, maybe not as severe ![image](https://user-images.githubusercontent.com/230050/110951509-70009300-8345-11eb-9e2f-63030dfe223d.png)

Yes, it definitly has a esthetic advantage.

Looks good, force the compile to use kaguya::lua_tonumberx I also have to enable -fPIE to build

I also h > I also tried using LuaJIT (libluajit-5.1-dev) with the Ubuntu20.04 Docker image. > "lua_tonumberx" error could be resolved with the following fix: > > kaguya.hpp > >...

Yes. What i think is that performance is not the biggest issue anymore. I think indeed the missing level of detail is the biggest problem now. I do not know...

Yes, it is possible with the --index ```` --index generate an index file from the specified input file ```` When you restart with --index, and the osm.pbf has a matching...

I think another and more efficient approach would be to use [Osmium Extract](https://docs.osmcode.org/osmium/latest/osmium-extract.html) to extract 4 regions: (-180,-90,0,0) (0,-90,180,0) (0,0,180,90) (-180,0,0,90) If you create a config file for osmium extract,...

You dont actually need to sort. You just want to filter out duplicate outputobjects when merging tiles for lower zoom levels. You can use unordered set for this. This has...